

What’s actually important here is that the game is a brilliant bit of comedy/horror/noirish surrealism, and it is the most distinctive, original, creative thing you’ll play this year. Who cares if the frame rate is inconsistent? You can finish the game, and so it gets the job done. Now they’re pulling the same stunt with Deadly Premonition 2.


Ten years ago people fixated on technical issues of that game at the expense of the greater point, only for Deadly Premonition to eventually become celebrated because the greater point is, in fact, more important. Deadly Premonition was released ten years ago now, and you’d think that in that time people would have learned.
